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Keynote Speakers

Keynote 1: The Fusion Team from Procter & Gamble

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Cross-functional business team using cutting edge digital media tools to create consumer value.

Keynote 2: Mary Flanagan

Mary Flanagan holds an MFA from the University of Iowa and a PhD from Central Saint Martins College of Art and Design in London. She is an internationally exhibiting artist with work shown at the Whitney Museum, the Moving Image Centre in Auckland, Artist's Space, A.I.R. Gallery, the New York Hall of Science, and the Guggenheim Museum among other international venues; her creative writing work has appeared in _3rd Bed_ and _How2_. In addition to digital art and text, she produces nonfiction academic studies focusing on games, digital art, and cyberculture. Her two most recent publications are the co-edited volume of fiction and theory, _reload: rethinking women and cyberculture_ (MIT Press 2002) and the co-authored book _Similitudini. Simboli. Simulacri_ (SIMilarities, Symbols, Simulacra) in Italian. (Unicopli, 2003). Her recent essay is a blend of critical and experimental writing entitled "Reskinning the Everyday," and will be published in 2006 with MIT Press in _reskin_. Flanagan is currently Associate Professor of software art and culture at Hunter College, New York. http://www.maryflanagan.com.

Mary Flanagan will present works in which the creation of software bridges commonly held notions about art, education, and social action. Central to the discussion will be the role of code in a range of pieces.  She will present some of her computer based artworks as well as activist design projects. As many questions arise at this intersection as are answered, promising an opportunity for lively debate. How does the act of writing code also create a world view? Does activism equate to being able to program? Do digital artworks truely challenge the role of the art object? What are ways in which conscientious designers and artists can engage with the deeper levels of ideology inherent in code culture?